Designers | Spenser Starke |
---|---|
Publishers | Hunters Entertainment |
Publication | 2020 |
Genres | tabletop role-playing game |
Players | 3-5 |
Playing time | 2 hours |
Chance | High |
Skills | role-playing, writing |
Website | Alice is Missing |
Alice is Missing is a tabletop role-playing game played in silence through text messaging. Players investigate the disappearance of a high school girl. The game was designed by Spenser Starke and published by Hunters Entertainment in 2020 after raising over $138,000 on Kickstarter.[1] In 2022, Paramount Pictures began developing the game into a movie.[2]
In 2024, Alice is Missing expanded into the digital realm with the launch of Alice is Missing: Digital Edition, developed in collaboration with Pixel Table. This browser-based version enhances the original gameplay by automating clue assignments, allowing for character customization, synchronizing the game timer and soundtrack, and providing a streamlined, immersive experience.
Emily St. James for Vox Media compared the game to Twin Peaks, praised its suitability for remote play, and called it "sublime."[3]
Alice is Missing won the 2021 Gold ENNIE Awards for "Best Game," "Best Rules," and "Product of the Year."[4] It also won the 2021 IndieCade award for tabletop design.[5]
References
- ^ Han, Karen (2020-08-25). "Alice is Missing is an RPG you can play solely through texts". Polygon. Retrieved 2023-04-14.
- ^ Goslin, Austen (2022-06-29). "A Critical Role publisher is producing an Alice is Missing movie". Polygon. Retrieved 2023-04-14.
- ^ James, Emily St (2020-11-30). "One Good Thing: An amazing game played entirely via text message". Vox. Retrieved 2023-04-14.
- ^ Jarvis, Matt (2021-09-20). "ENnie Awards 2021 winners: Alice is Missing and Heart: The City Beneath named best RPGs of the year". Dicebreaker. Retrieved 2023-04-14.
- ^ "2021 AWARD WINNING GAMES – IndieCade Anywhere & Everywhere". Retrieved 2023-04-14.