The aspect ratio is the ratio of the width of a shape to its height[1] when the width is larger than the height, i.e. the shape is positioned as a "landscape" rather than "portrait".
It may be applied to two characteristic dimensions of a three-dimensional shape.
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Applications and uses
The term is most commonly used with reference to:
- Graphic / image
- Image aspect ratio
- Display aspect ratio - The aspect ratio for computer displays.
- Paper size
- Standard photographic print sizes
- Standard ad size
- Pixel aspect ratio
- Photolithography: the aspect ratio of an etched, or deposited structure is the ratio of the height of its vertical side wall to its width.
- HARMST High Aspect Ratios allow the construction of tall structures without slant
- Tire code
- Tire sizing
- wing aspect ratio of an aircraft or bird
- Astigmatism of an optical lens
Examples
Rectangles
For a rectangle, the aspect ratio denotes the ratio of length to width of the rectangle. An aspect ratio of 1:1 is a square.
From left to right:
- 1.3 = 4:3: Some (not all) 20th century computer monitors (VGA, XGA, etc.), standard-definition television
- 1.414… = √2:1: International paper sizes (ISO 216)
- 1.5 = 3:2: 35mm still camera film, iPhone displays
- 1.6 = 16:10, widely used widescreen computer displays (WXGA)
- 1.618…: Golden ratio, close to 16:10
- 1.6 = 5:3: super 16 mm, a standard film gauge in many European countries
- 1.7 = 16:9: widescreen TV
Ellipses
For an ellipse, the aspect ratio denotes the ratio of the major axis to the minor axis. An aspect ratio of 1:1 is a circle.
Maths and Aspect ratio
Aspect ratios are mathematically expressed as x:y (pronounced "x-to-y") and x×y (pronounced "x-by-y"), with the latter particularly used for pixel dimensions, such as 640×480. Cinematographic aspect ratios are usually denoted as a (rounded) decimal multiple of width vs unit height, while photographic and videographic aspect ratios are usually defined and denoted by whole number ratios of width to height. In digital images there is a subtle distinction between the Display Aspect Ratio (the image as displayed) and the Storage Aspect Ratio (the ratio of pixel dimensions); see distinctions, below.
See also
- Ratio
- Equidimensional ratios in 3D
- Vertical orientation
References
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