Itadaki Street (いただきストリート Itadaki Sutorīto , lit. "Top Street") is a computer board game series originally created by Dragon Quest designer Yuji Horii. The first game was released in Japan on Nintendo's Famicom in 1991. Since then, sequels have been released for the Super Famicom and Sony's PlayStation, PlayStation 2, and Nintendo DS. The series is exclusive to Japan.
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Gameplay
The games are similar to Monopoly: players roll one die to advance around a board, purchase unowned property they land on and earn money when opponents land on the player's property, and draw cards when they land on certain spaces. The games also differ from Monopoly in that players can buy and sell stocks of a block, affecting the value of block's stock by buying or selling that block's stock or by developing a player owned property of that block which increases the value per share of stock for that block. It is not necessary to own the entire block to develop a property, though controlling more than one property of a block allows the player to develop their properties to larger buildings and collect more from opponents. Players must collect a set of four suits to level up and collect additional gold when the pass the starting position/bank. In most versions, up to four players can compete to win each board. To win a player must make it back to the bank with the board's required amount, which includes the total value of the player's stocks, property value, and gold on hand.
Games
Itadaki Street: Watashi no Omise ni Yottette
Itadaki Street: Watashi no Omise ni Yottette | |
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Developer(s) | Game Studio |
Publisher(s) | ASCII |
Platform(s) | Famicom |
Release date(s) |
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Genre(s) | Business simulation |
Mode(s) | Single-player, multiplayer (up to 4 players) |
Rating(s) | CERO: n/a (not rated) |
Media | 6-megabit cartridge |
Input methods | Famicom controller(s) |
Itadaki Street: Watashi no Omise ni Yottette (いただきストリート 〜私のお店によってって ) was developed by Loginsoft and released on the Famicom on March 21, 1991. It was published by ASCII.
Itadaki Street 2: Neon Sign wa Bara Iro ni
Itadaki Street 2: Neon Sign wa Bara Iro ni | |
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Developer(s) | Tomcat System |
Publisher(s) | Enix, Armor Project, ASCII[2] |
Composer(s) | Kōichi Sugiyama |
Platform(s) | Super Famicom |
Release date(s) | |
Genre(s) | Business simulation |
Mode(s) | Single-player, multiplayer (up to 4 players) |
Rating(s) | CERO: n/a (not rated) |
Media | 12-megabit cartridge |
Input methods | Super Famicom controller(s) |
Itadaki Street 2: Neon Sign wa Bara Iro ni (いただきストリート2 ネオンサインはバラ色に )[citation needed] for the Super Famicom operates like a junior version of Super Okuman Chouja Game. Instead of the players making purchases and sales completely on their own, the game offers advice for important situations. There are many themes including modern, futuristic, and the map of the world. Players that are controlled by the game's artificial intelligence range from teenagers to senior citizens.
The game requires Japanese literacy. Players can move from 1 to 9 squares and must allow collect symbols from playing cards in order to get money from the bank. Casino gambling is also available and it includes Bingo and slot machines. Like in Tower Dream, the game instantly ends if the only human player gets bankrupt in a game involving 3 AI-controlled players and 1 human-controlled player.
Characters:
- Yamamoto Shinji (山本 しんじ)
- Kojima Koukei (小島 こうへい)
- Miyajima Natsuhiko (宮島 なつひこ)
- Sagawa Hiroyuki (佐川 ひろゆき)
- Yazaki Seiji (矢崎 せいじ)
- Mori Takemaru (森 たけまる)
- Marurazaki Heisuke (枕崎 へいすけ)
- Tachibana Ayaka (立花 あやか)
- Nikaidou Mayu (二階堂 まゆ)
- Morishita Konomi (森下 このみ)
- Saiohji Kaoruko (西園寺 かおるこ)
- Saitou Kazumi (斎藤 かずみ
- Sherry Fox (シェリー・フォックス)
- Imaizumi Kyouko (今泉 きょうこ)
- Samejima Yuuko (鮫島 ゆうこ)
Itadaki Street: Gorgeous King
Itadaki Street: Gorgeous King (いただきストリート ゴージャスキング ) was released on the PlayStation in 1998. It was published by Enix.[5] As of December 2004, the game has sold over 281,000 copies.[6]
Itadaki Street 3
Itadaki Street 3 Okumanchouja Nishiteageru: Kateikyoushi Tsuki (いただきストリート3 億万長者にしてあげる! ~家庭教師つき!~ ) was developed by Tamsoft and released on the PlayStation 2 in 2002. It was published by Enix.
Itadaki Street Special
Dragon Quest & Final Fantasy in Itadaki Street Special | |
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Developer(s) | Paon |
Publisher(s) | Square Enix |
Composer(s) | Kōichi Sugiyama |
Series | Itadaki Street |
Platform(s) | PlayStation 2 |
Release date(s) |
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Genre(s) | Board game |
Mode(s) | Single-player, Multiplayer |
Rating(s) | CERO: A (All ages) |
Media | DVD-ROM |
Input methods | Gamepad |
![](https://web.archive.org/web/20100717012402im_/http://upload.wikimedia.org/wikipedia/en/thumb/2/25/CloudItadaki.jpg/220px-CloudItadaki.jpg)
Dragon Quest & Final Fantasy in Itadaki Street Special (ドラゴンクエスト&ファイナルファンタジー in いただきストリート Special), or simply Itadaki Street Special, was released on December 22, 2004 by Square Enix for the PlayStation 2. One to four players can play at the same time which makes this game different from its predecessors. The game features characters from Dragon Quest and Final Fantasy.
Characters from the Dragon Quest series include:
- Slime
- Dragon Quest Monsters: Terry, Watabou
- Dragon Quest I: Hero, The Dragonlord
- Dragon Quest II Hero, Prince of Cannock, Princess of Moonbrooke
- Dragon Quest III: Kandar, female jester
- Dragon Quest IV: Torneko (Taloon), Ryan (Ragnar), Crift (Cristo), and Arena (Alena)
- Dragon Quest V Hero, Flora, and Bianca
- Dragon Quest VI Hero
- Dragon Quest VII Hero
- Dragon Quest VIII: Jessica, Yangus, and Kukule (Angelo)
- Imp (Minidemon)
- King Slime
Characters from the Final Fantasy series include:
- Final Fantasy VII: Cloud Strife, Aerith Gainsborough, Tifa Lockhart, and Sephiroth
- Final Fantasy VIII: Squall Leonhart and Rinoa Heartilly
- Final Fantasy IX: Vivi Ornitier and Eiko Carol
- Final Fantasy X: Tidus and Auron
- Final Fantasy X-2: Yuna, Rikku, and Paine
- Final Fantasy XI: Tarutaru
- Final Fantasy XII: Vaan and Ashe
- Chocobo
- Moogle
- Ramuh
As of August 31, 2005, the game has sold 380 thousand units in Japan.[7]
Dragon Quest & Final Fantasy in Itadaki Street Portable
Dragon Quest & Final Fantasy in Itadaki Street Portable | |
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Developer(s) | Armor Project Think Garage[8] |
Publisher(s) | Square Enix |
Composer(s) | Naoshi Mizuta |
Series | Itadaki Street |
Platform(s) | PlayStation Portable |
Release date(s) |
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Genre(s) | Board Game |
Mode(s) | Single-player or Multiplayer (1-4 players) |
Rating(s) | CERO: A (All ages) |
Media | UMD |
Dragon Quest & Final Fantasy in Itadaki Street Portable includes characters from Square Enix's Dragon Quest and Final Fantasy video game series much like Itadaki Street Special.
Characters from Dragon Quest:
- Slime
- Alena
- Mara (Manya in Japan)
- Nara (Minea in Japan)
- Bianca
- Kiefer
- Maribel
- Jessica
- Angelo (Kukule in Japan)
- Yangus
- Trode
- Marcello
Characters from Final Fantasy:
- Cloud Strife
- Sephiroth
- Aerith Gainsborough
- Tifa Lockhart
- Yuffie Kisaragi
- Quistis Trepe (Quistis is a NPC tutorial therefore she is not a playable character in the game)
- Zidane Tribal
- Vaan
- Ashe
- Balthier
- Fran
- Basch
- Penelo
- Chocobo (mascot for the game, not playable character)
- Eiko Carol
Itadaki Street DS
Itadaki Street DS | |
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Developer(s) | Armor Project Think Garage[8] |
Publisher(s) | Square Enix |
Series | Itadaki Street |
Platform(s) | Nintendo DS |
Release date(s) | |
Genre(s) | Board Game |
Mode(s) | Single-player or Multiplayer (1-4 players) |
Rating(s) | CERO: A (All ages) |
Media | Nintendo DS Game Card |
Itadaki Street DS includes characters from Square Enix's Dragon Quest series and Nintendo's Super Mario franchises.
Characters from Dragon Quest:
- Slime
- Jessica
- Dragonlord
- Princess of Moonbrooke (named "Purin" ["Pudding" in English] in this game)
- Bianca
- Kukule ("Angelo" outside of Japan)
- Young Yangus
- Alena
- Cristo
- Hassan
- Mommonja
- Healslime
- Goodybag
Characters from Super Mario:
- Mario
- Luigi
- Princess Peach
- Yoshi
- Donkey Kong
- Wario
- Catherine ("Birdo" outside of Japan)
- Koopa ("Bowser" outside of Japan)
- Princess Daisy
- Kinopio ("Toad" outside of Japan)
- Waluigi
- Jugem ("Lakitu" outside of Japan)
The Japanese magazine Famitsu gave the game 36/40 points (9/9/9/9).[citation needed] The game sold 430,000 copies as of August 2008.[10] The official website is located at http://www.square-enix.co.jp/itastds/
References
- ^ "Release date (Itadaki Street: Watashi no Omise ni Yottette)". Game FAQs. http://www.gamefaqs.com/console/nes/data/570544.html. Retrieved 2008-06-20.
- ^ "Publisher information". UV List. http://www.uvlist.net/game-7427. Retrieved 2008-05-31.
- ^ "Release date". Game FAQs. http://www.gamefaqs.com/console/snes/data/581929.html. Retrieved 2008-05-31.
- ^ "Release date (secondary reference)". Game Spot. http://www.gamespot.com/snes/action/itadakistreet2neonswbin/index.html?tag=bottomnav;summary. Retrieved 2008-05-31.
- ^ Itadaki Street 2 and Itadaki Street: Gorgeous King released date. (Japanese)
- ^ "Sony PS1 Japanese Ranking". Japan-GameCharts.com. http://www.japan-gamecharts.com/ps1.php. Retrieved 2008-12-20.
- ^ "Annual Report 2005". Square-Enix.com. August 31, 2005. http://www.square-enix.com/eng/pdf/ar/20050831_01.pdf#page10. Retrieved 2008-12-20.
- ^ a b "Think Garage Works History". http://www.thinkgarage.co.jp/products.html.
- ^ "いただきストリートDS | ドラゴンクエスト スーパーマリオ". Square-enix.co.jp. http://www.square-enix.co.jp/itastds/spec.html. Retrieved 2010-07-01.
- ^ "Annual Report 2008". Square-Enix.com. August 8, 2008. http://www.square-enix.com/eng/pdf/ar/20080808_01.pdf#page=11. Retrieved 2008-12-20.
External links
- Itadaki Street Special official site (Japanese)
- Itadaki Street Portable official site (Japanese)
- Itadaki Street DS official site (Japanese)